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AI Insights · Timothy · April 2022

Top 5 Snake Games in the Netherlands: Q1 2022 Performance

Discover the performance trends of the top 5 snake games in the Netherlands for Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Snake Games in the Netherlands: Q1 2022 Performance

In the first quarter of 2022, the top 5 snake games in the Netherlands showed varied performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of how these games fared.

Snake.io - Fun Online Snake by Kooapps saw a notable peak in weekly downloads during mid-January, reaching approximately 13.5K. However, this number saw a decline towards the end of the quarter, dropping to around 6.7K. The game's weekly revenue fluctuated slightly, peaking at $128 in late January and ending the quarter at $111. Weekly active users showed a similar trend, peaking at over 52K in late January and settling around 46.8K by the end of March.

slither.io from Lowtech Studios LLC experienced a steady decline in weekly downloads, starting from 4.8K at the beginning of January and dropping to approximately 3.7K by the end of March. The weekly revenue also saw a decrease, peaking at $55 in late January before falling to $11 by the end of the quarter. Weekly active users followed a similar pattern, starting at 42.7K and ending at around 34.7K.

WormsZone.io - Hungry Snake by Azur Interactive Games Limited had a more stable performance. Weekly downloads fluctuated around the 1.5K mark, with a peak of 3.5K at the end of December. The game's weekly revenue saw a significant increase towards the end of the quarter, peaking at $144 in late March. Weekly active users remained relatively steady, hovering around 18K to 25K throughout the quarter.

Snake Arena 3D: Battle Rivals! from AI Games FZ showed a decline in both weekly downloads and active users. Downloads started at 3.4K in early January but dropped to 945 by the end of March. Weekly active users followed a similar trend, decreasing from 8K to around 4K. The game's weekly revenue remained low, peaking at $19 in late February.

Snake Troll : Thief master by Gioi Pham, despite being a newer entry, showed significant activity in its initial weeks. Weekly downloads peaked at 3.3K in late February but dropped to around 500 by the end of March. Weekly active users also saw a decline, starting at 3.4K in late February and ending at 1.4K.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022